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Halo combat evolved beta
Halo combat evolved beta










halo combat evolved beta

  • When using Active Camo certain weapon elements disappear such as the Needles on the Needler, the Assault Rifle ammo display, Plasma Pistols Charge and Plasma Rifle's side holograms.
  • The Plasma pistol does not shake when you fully charge it.
  • The Shotgun can hold much more ammunition and has a slightly lower fire rate, when compared to the final.
  • Weapons are picked up by tapping the (X) button rather than holding it.
  • The Needler's reload animation is broken and rather than the needles slowly coming into the weapon they instantly teleport to it.
  • The Needler begins firing at full auto straight away, rather than ramping up as it does in the final.
  • Before exploding the plasma grenade lets off some lightning effects and has a different sound when exploding.
  • The Magnum's reload animation is final but it lacks the sound when putting the clip in to the gun.
  • halo combat evolved beta

  • The Magnum can hold much more ammunition, compared to the final.
  • This was most likely changed as it is far more useful to see the weapon's heat level.
  • The Plasma Rifle does not have its heat gauge on the side of the weapon, rather using holograms that slowly fade away depending on the rifle's battery level.
  • Vehicles will appear as green dots on the motion tracker regardless of whether they are enemies or allies.
  • Ongoing sounds do not stop if the game is paused.
  • Furthermore, when using a health kit your health is instantly restored, your screen does not flash white and a sound effect does not play unlike in the final game.
  • The Health pack features a completely different design compared to the final game that still appears in both Pelican interiors and the final game's instruction manual.
  • The loading screens in this build are just a maroon bar on a black background and are significantly longer then the final game.
  • The field of view has been increased compared to the final game.
  • There is hardly any music in this build and a lot of sounds are missing.
  • There are a lot more enemies especially on the later levels.
  • Save games do not work correctly, if you save and quit a level you will resume the level at the start.
  • Your jump is more floaty in this build.
  • The sound effect that plays when your shield recharges is noticeably high-pitched.
  • The Shield rechange time is different and does not change on Heroic and Legendary.
  • halo combat evolved beta

  • The script is present with green text (acting like Subtitles) on-screen, this text is often different to what is actually being said and often is just placed on-screen with "Blah Blah Blah".
  • Overall performance is drastically worse in this build compared to the final game, especially in larger areas.
  • Easy difficulty does not exist in this build.











  • Halo combat evolved beta